The purpose of having rules

When we were discussing the choose your own adventure novels in class, we somehow came to the topic of rules, whether it be in games, books, etc. One student said that he actually liked not having any rules because it provided him the freedom to do what he liked. I have a much different opinion because I feel that rules are there for a reason. Especially when it comes to games, rules actually exist to make the game more challenging and thus, more exciting. I would say that the concept of not having any rules is a rather “novel” idea and thus would attract many players just for this fact. This can be seen in the game, Goat simulator, where there are literally no goals or rules to be followed.
Different from the norm, this game attracted many users at first and the fascination with the ability to do whatever one pleased was appealing. However, this initial fascination died so quickly because there was no goal or motive for the game.

Before I began playing Papers please, many of my friends outside of class told me that this was actually a really fun game. Upon playing, I could see why. There were rules: you were not allowed to let certain people pass based on the photo, expiration date, tickets, etc. Of course there are times when you don’t notice a detail and you let in someone you shouldn’t have. But that’s what makes the game not as easy as it should be. Furthermore, you are being PAID for this job, which ultimately means that you are using this income to support your family. I don’t mean to imply that a game will be popular for its rulesper say, but I think we can all agree on the fact that it plays a big part.

But this goes for every other popular game out there. They have rules, goals and/or challenges, which I believe, are really what make games as enjoyable as they are.

0 thoughts on “The purpose of having rules

  1. I agree with your statement about some games having no rules or goals at all. I am not a really imaginative person. I may have fun with games like goat simulator for some time enjoying and exploring whatever the game(s) offered. The experience is great during that exploratory period; learning the mechanics of the game and enjoying the graphics are fun. After all of that, I usually get bored of the game. Some may make their own rules by limiting themselves or whatever, but I cannot find myself committing to it.

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