The Death of Us

Just about a quarter through the game and I’m already having such intense feelings about it. Mostly about death. Death isn’t nice.

I’m really happy that I was able to work up the nerve over the past two days to actually play this game because it was totally worth it. Like my anxiety was still soaring through the roof with how much I was anticipating things to go horribly wrong at any moment, but I managed to look past that after a while. What surprised me was that I didn’t expect to immediately get emotionally invested in it, but I did and I think I would’ve played nonstop if it hadn’t been for all the work that I needed to do.

Like the very beginning had me hooked. Hooked to the point where I was so gutted by Sarah’s death that I needed to take quite a bit of time away from the game.

i feel your pain, joel.
i feel your pain, joel.

I think part of that had to do with the fact that we’re introduced to the game playing as Sarah. There’s something about playing as a character and then suddenly losing the ability to play as that character ever again. Like once you play as that character, there’s a sense of connection there because they’re your form of entry into the world of the game. And so to have Sarah be the one to introduce us to what the world was like and started becoming before the later events of the game was so meaningful because we kind of saw the world through her eyes. And then that was totally ripped away from us! It was a really nice introduction, but curse you Naughty Dog for making me cry less than 20 minutes into this game. I didn’t sign up for that.

I also really, really, really liked Tess. Liked her to the point where I pretty much had to walk away from the game again after she sacrificed herself to let Ellie and Joel move forward.

everything is awful
everything is awful

I get that she was bitten, but why did that have to happen?! I know the reason to that, but it still doesn’t stop me from asking and wondering and thinking about what might have happened if she didn’t die. I just enjoyed her so much. She felt like such a trusty partner and someone that you would really want by your side in this kind of situation. I guess I feel like I was ripped off a little by how soon she disappeared from the game.

I know I’m going to have to get used to death in this game eventually and it’s just like all those other post-apocalyptic stories where the characters you get attached to die, but it still doesn’t mean that I have to like it. I don’t know how much more of this I’m going to encounter as I play the rest of the game, but I know I probably won’t be ready for it.

Also, I hope I won’t die as often either. That wasn’t fun. Getting swarmed by Runners and Clickers isn’t fun.

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