Well, the bulk of this was going to be a comment, but it turns out I have much more to say than I thought I would. So, here we go. First, I’d like to talk about Art3mis’s recent blog post. […]
Imagine you are introverted. You are very introverted, and being in a crowd makes you feel incredibly lonely and bad about yourself.
I think I’ve played Mario Kart maybe once in my life probably seven or eight years ago. I’ve played remarkably few Nintendo games; Playstation was always my main platform.
Research 1 Connor Alli Ott Marc Nasaa Research 2 Dina Stephanie Nathaniel Eunnie Web Management Kyra Thais Project Management Emily Caitlin Boyang Presenting Ben Jordan
The “strong female character” is a frequently (I won’t say “well”) discussed topic in all kinds of media. It’s something that I think about frequently and have many feelings about – some even that contradict each other. It wasn’t until […]
Over break, I played Assassin’s Creed: Freedom Cry. I’m not overly familiar with the series, but I have played part of Brotherhood, and I found that in both of these games I much preferred when the storyline took a break.
Last night, I had a dream with the “graphics/art style” of The Walking Dead. I don’t remember anything about the dream other than an image, but I knew that it had been a dream about the zombie apocalypse. It was […]
So, here’s your spoiler alert: anything up to 5.13 in the show and the first two episodes of the game is on the table. Spoilers are mild, but present.
Kyra, Eunnie, Emily – Game film and Image in Redshift Thais, Ali, Jerry – Papers, Please across platforms Connor, Marc, Ott – narratology in Kentucky Route Zero (Usual Suspects) Dina, Jordan Ben – Run Lola Run and Papers, Please, Avatars […]
It took until I was halfway through my Junebug fanart to think of how I could write meaningfully about the art style of Kentucky Route Zero.