Going to Quarters was not fun for me. I don’t like loud spaces – or dark, crowded, sweaty spaces for that matter. But my experience did remind me of a huge aspect of gaming – escapism. The ability to forget […]
This is a continuation of my first KRZ post, found here. Playing the second and third acts of KRZ completely changed my opinion of the game, but at the same time did not. It’s hard to describe- I really liked […]
Hey, tell me the truth… are we still in the game?
Something I noticed when watching everyone play Wii Tennis and Mario Kart 8 was a cycle of interactivity and immersion with the game.
Before playing a couple hours of The Last of Us this afternoon, my only exposure to the game was one of my coworkers at Shake Shack telling me I had to play it, mostly because of its multiplayer. So, yeah, […]
To those who went in front of the class on Thursday to play Wii Tennis, I salute you. Sitting in the crowd, I genuinely had no interest in going up to the front of the room and swinging my arms […]
Recently we have begun to play The Walking Dead, which is an episodic drama game made by TellTale Games. An episodic video game is different than a regular launched video game in that episodic games are not release all at […]
In class, we spent some time talking about the persona system in Assassin’s Creed: Liberation.
After spending hours playing both games, I noticed different reactions to the screen in front of me, as well as different levels of immersion, and I’d like to talk about them here. And nt necessarily just comparing the two plotlines, […]
Today, we talked a lot about the creation of fictional characters and their identities through voice and speech. What I distilled from everyone’s comments was that a character is instantiated through their voice in three steps: First comes the player’s […]