This game annoyed me significantly. No matter what I did my family would die or I would get penalized. I refused to give up and I played over and over to no avail. I found myself questioning my moral compass […]
This post will list some of my favorite posts from this semester: 1) Guilt and Winning in Papers, Please The author of this post described the guilt she felt while “just doing their job” as a customs agent. The class […]
Video Games without characters are useless. Well, perhaps not useless, but certainly less useful than the article Ian Bogost wrote for The Atlantic seems to think they are. Here’s why. Bogost argues that the games which are most important are those that allow […]
After spending hours playing both games, I noticed different reactions to the screen in front of me, as well as different levels of immersion, and I’d like to talk about them here. And nt necessarily just comparing the two plotlines, […]
Last week I wrote a guide for Papers, Please, where I urged you to care very little about the characters if you want to succeed. Now I will show you why this is difficult to achieve. In your small immigration inspector’s […]
Video games are usually pretty accessible, especially when they involve only a joystick (differently from Kinect, for example, that you have to use your whole body). However, something that has challenged this accessibility for me since I was a kid […]
Now, before I tell you how to succeed in this game, know that I’ll be referring to the path that leads to Ending 20 of 20 (a.k.a. doing your job right as the immigration inspector). I know this is not […]
While playing Papers, Please, I noticed a common character named Jorji Costava. Jorji Costava is the applicant who first appears on day 3 without a passport. He comes back numerous times with fake passports, contrabands, etc. I believe that this […]
As the title might suggest, this post will be concerned mainly with my own experiences when using Steam for the very first time, and my struggles when I found out the downside of being an international student.
It took until I was halfway through my Junebug fanart to think of how I could write meaningfully about the art style of Kentucky Route Zero.